Inside-out Observation and Creativity
A practical invitation to explore the bounds of creativity through portraying observations.
( EN / SP )
In this workshop we will discuss how observation of the surroundings may source creativity in a variety of ways. We will put special attention in the way creativity feeds from observation in the field of fine arts. At the end, we will put our observation skills applied, creatively, into drawing.
Goals:
To understand how observation can be an easily available source to creativity
To develop a basic knowledge of how creativity stems from the need for a solution to a problem.
To develop a basic knowledge of how creativity stems from the need for a solution to a problem.
To learn the basics of observational drawing through practice.
To exercise creative drawing through the use of metaphorical elements.
To exercise creative drawing through the use of metaphorical elements.
Programme
1
Definitions: to observe/observation. To create/creativity. Forms of expression (special focus on Fine arts).Sourcing creativity through observation: a few tips.
2
Sourcing creativity through observation:a few tips.
3
Portraying observations since the very beginnings: a general overview of how mankind has utilised observation (purposeful or not) to come up with creative solutions to complex situations. Observation and creativity applied to fine arts.4
Remarkable examples of portrayed observation on artistic fields. Case studies (four).5
Drawing your observations: from the outside, from the inside. Exploring/Expressing the creative self through allegories and metaphors. Doodling and drafting. Creativity and the flow.6
Observational drawing:techniques, media, best practices. Drafting and sketching the surroundings. Incorporating creative elements.
Practical exercise:
to create a series of observational drawings (8-9) in a coherent style. To present the series to the rest of the group, explaining their artworks.
Practical info:
#hours:
4 hoursMaterials:
drawing tools and materials (provided by workshop) or drawing electronic devices (required from participant, if desired)Target:
16-100+ (anyone who enjoys drawing or doodling is welcome)Structure:
1.5 hours- theory, discussion, case studies.
2.5 hours- practical exercise